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Analyze and visualize download stats for npm packages and authors.
Analyze and visualize download stats for npm packages and authors.
Analyze and visualize download stats for npm packages and authors.
Analyze and visualize download stats for npm packages and authors.
Showing npm packages maintained by this author. Pick a package to open detailed download analytics.
Poisson disk sampling in arbitrary dimensions
Download a Blob, a string or an ArrayBuffer as a file in the browser.
Quite-OK Image format encoder/decoder in vanilla javascript
Get the language of the browser
Fast 2D Poisson Disk Sampling based on a modified Bridson algorithm
Decoder for the DXT texture formats
Javascript port of https://github.com/mxgmn/WaveFunctionCollapse
Math utility (ES6 polyfills and additional methods)
Parser for Life (S/B), Generations (S/B/C), Vote for Life, Wolfram, Cyclic (R/T/C/N), LUKY and NLUKY cellular automata rule formats, as well as extended Life and Generations rule formats designed for 3D cellular automata.
Yet Another Base62, first and foremost designed to encode to and decode from structured strings.
Parse wavefront .obj files into json
Generate a voxel shader (for MagicaVoxel) from a custom CA rule.
Cellular automata runner, in arbirtrary dimensions.
Simple filtering for collections of objects
Generates Von Neumann neighborhoods of any range/dimension
Micro Game Library : Gameloop
Packed Raw WebGl Model file format encoder/decoder
Word generation based on n-gram models, and a cli utility to generate said models
Keyboard and gamepad input
Glitched stream for intentional data corruption
Vanilla javascript port of https://github.com/mxgmn/ConvChain
PRWM loader for PicoGL.js
A grunt task you shouldn’t use.
Abstraction over the MIDI input. Does all the byte crunching and exposes a straightforward event API with MIDI learn capability.
Convert a 3D ndarray to a vox file (Magica Voxel format)
Takes a THREE.Geometry or a THREE.BufferGeometry and returns an OBJ string.
An experimental and unpolished image processing utility for the command line
PRWM loader for Three.js
GPU-based cellular automata runner
CLI tool to convert SVG files into PRWM files.
Generates unconventional neighbourhoods of any range/dimensions
BNDL (binary bundle for arbitrary files) file format encoder/decoder
Vanilla javascript/WebGL2 port of https://github.com/mxgmn/ConvChain
A simple cli tool to concat multiple files into a single json file.
Jittered hexagonal grid sampling
CLI tool to convert WaveFront OBJ files into PRWM files.
Micro Game Library : Object pool
A codec for Scala scale files.
Takes a THREE.BufferGeometry and returns an ArrayBuffer containing a PRWM file.
Get an instance of SourceMapConsumer, when a sourcemap is available, for a given script.
Micro Game Library : Random number generator (using seedrandom and noisejs)
Load the content of a Gist file in the browser.
Interpolation library, aimed for audio-related processing.
Analyze and visualize download stats for npm packages and authors.
Showing npm packages maintained by this author. Pick a package to open detailed download analytics.
Poisson disk sampling in arbitrary dimensions
Download a Blob, a string or an ArrayBuffer as a file in the browser.
Quite-OK Image format encoder/decoder in vanilla javascript
Get the language of the browser
Fast 2D Poisson Disk Sampling based on a modified Bridson algorithm
Decoder for the DXT texture formats
Javascript port of https://github.com/mxgmn/WaveFunctionCollapse
Math utility (ES6 polyfills and additional methods)
Parser for Life (S/B), Generations (S/B/C), Vote for Life, Wolfram, Cyclic (R/T/C/N), LUKY and NLUKY cellular automata rule formats, as well as extended Life and Generations rule formats designed for 3D cellular automata.
Yet Another Base62, first and foremost designed to encode to and decode from structured strings.
Parse wavefront .obj files into json
Generate a voxel shader (for MagicaVoxel) from a custom CA rule.
Cellular automata runner, in arbirtrary dimensions.
Simple filtering for collections of objects
Generates Von Neumann neighborhoods of any range/dimension
Micro Game Library : Gameloop
Packed Raw WebGl Model file format encoder/decoder
Word generation based on n-gram models, and a cli utility to generate said models
Keyboard and gamepad input
Glitched stream for intentional data corruption
Vanilla javascript port of https://github.com/mxgmn/ConvChain
PRWM loader for PicoGL.js
A grunt task you shouldn’t use.
Abstraction over the MIDI input. Does all the byte crunching and exposes a straightforward event API with MIDI learn capability.
Convert a 3D ndarray to a vox file (Magica Voxel format)
Takes a THREE.Geometry or a THREE.BufferGeometry and returns an OBJ string.
An experimental and unpolished image processing utility for the command line
PRWM loader for Three.js
GPU-based cellular automata runner
CLI tool to convert SVG files into PRWM files.
Generates unconventional neighbourhoods of any range/dimensions
BNDL (binary bundle for arbitrary files) file format encoder/decoder
Vanilla javascript/WebGL2 port of https://github.com/mxgmn/ConvChain
A simple cli tool to concat multiple files into a single json file.
Jittered hexagonal grid sampling
CLI tool to convert WaveFront OBJ files into PRWM files.
Micro Game Library : Object pool
A codec for Scala scale files.
Takes a THREE.BufferGeometry and returns an ArrayBuffer containing a PRWM file.
Get an instance of SourceMapConsumer, when a sourcemap is available, for a given script.
Micro Game Library : Random number generator (using seedrandom and noisejs)
Load the content of a Gist file in the browser.
Interpolation library, aimed for audio-related processing.