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Analyze and visualize download stats for npm packages and authors.
Analyze and visualize download stats for npm packages and authors.
Analyze and visualize download stats for npm packages and authors.
Analyze and visualize download stats for npm packages and authors.
Showing npm packages maintained by this author. Pick a package to open detailed download analytics.
hash change event handler thingy
Parses string representations of time into milliseconds
Managed animationFrame looping for games, animations and web audio functions.
type checking: is.array, is.arguments, is.function, is.string, is.number, is.date, is.regexp, is.object
Abstracted functional easing provider, based on Penner's equations.
Low level, lightweight and precise animation utility. Your tick handlers get a duration between 0-1. That's it.
Some random dependencies for standalone versions of Backbone Model and Backbone Collection
Backbone Models extracted to a separate module
Standalone Backbone Events.
Shared dependency for all gl-matrix standalone modules
Standalone Matrix4 component of gl-matrix
Backbone Collections extracted to a separate module
Fluent easing function provider.
Standalone Vector2 component of gl-matrix
Converts gl-matrix mat4 objects into css matrix3d transform strings
Automatic bindings to the DOM for Hyperbone Models
Hash Change event handler thingy
Flattens the build output of component-build to remove calls to require.alias and other junk
Quadratic, cubic and linear bezier curve math, including get value of y at x(t).
Form field value getter and setter
Parses string representations of colors, forked from color-parser
Fluent objected based value tweening, with easing curves, callbacks and basic colour tweening
Standalone Matrix3 component of gl-matrix
A Terrible Arcade Physics Subsystem
DOM element css helper
Some basic THREE.JS boilerplate crap
Route implementation for client-side routers, forked from github/component/route
Standalone Matrix2 component of gl-matrix
Sharing of client side and server side code solved once and for all.
Standalone Matrix2d (short form 3x3 matrix) component of gl-matrix
low level traverse function, inspired by $.dir., code from github/yields/traverse
Hypermedia extensions and nesting for Backbone Models
A sort of game engine
WebGL text utility. uses canvas"
Standalone Vector4 component of gl-matrix
NICE wrapper around Component for the application level
Standalone Vector3 component of gl-matrix
Single, managed animation frame loop for games, animations and audio functions.
Pathfinding for Hexr Games
Express sinatra style hashbang routing for Hyperbone
HTTP interactions for Hyperbone Models
Hyperbone Models with AJAX HTTP Interations
Fork of DOM traversal, manipulation and events aggregate library
Parses hexr-editor universe files
Customised Three.JS with additional shader plugins
Input aggregator
Co-ordinate multiple asynchrous callbacks
Hierachical Spatial Hash Grid
Speech bubble/caption thing for hexr-engine
Hypermedia extensions and nesting for Backbone Models
Showing 50 of 59 packages
Analyze and visualize download stats for npm packages and authors.
Showing npm packages maintained by this author. Pick a package to open detailed download analytics.
hash change event handler thingy
Parses string representations of time into milliseconds
Managed animationFrame looping for games, animations and web audio functions.
type checking: is.array, is.arguments, is.function, is.string, is.number, is.date, is.regexp, is.object
Abstracted functional easing provider, based on Penner's equations.
Low level, lightweight and precise animation utility. Your tick handlers get a duration between 0-1. That's it.
Some random dependencies for standalone versions of Backbone Model and Backbone Collection
Backbone Models extracted to a separate module
Standalone Backbone Events.
Shared dependency for all gl-matrix standalone modules
Standalone Matrix4 component of gl-matrix
Backbone Collections extracted to a separate module
Fluent easing function provider.
Standalone Vector2 component of gl-matrix
Converts gl-matrix mat4 objects into css matrix3d transform strings
Automatic bindings to the DOM for Hyperbone Models
Hash Change event handler thingy
Flattens the build output of component-build to remove calls to require.alias and other junk
Quadratic, cubic and linear bezier curve math, including get value of y at x(t).
Form field value getter and setter
Parses string representations of colors, forked from color-parser
Fluent objected based value tweening, with easing curves, callbacks and basic colour tweening
Standalone Matrix3 component of gl-matrix
A Terrible Arcade Physics Subsystem
DOM element css helper
Some basic THREE.JS boilerplate crap
Route implementation for client-side routers, forked from github/component/route
Standalone Matrix2 component of gl-matrix
Sharing of client side and server side code solved once and for all.
Standalone Matrix2d (short form 3x3 matrix) component of gl-matrix
low level traverse function, inspired by $.dir., code from github/yields/traverse
Hypermedia extensions and nesting for Backbone Models
A sort of game engine
WebGL text utility. uses canvas"
Standalone Vector4 component of gl-matrix
NICE wrapper around Component for the application level
Standalone Vector3 component of gl-matrix
Single, managed animation frame loop for games, animations and audio functions.
Pathfinding for Hexr Games
Express sinatra style hashbang routing for Hyperbone
HTTP interactions for Hyperbone Models
Hyperbone Models with AJAX HTTP Interations
Fork of DOM traversal, manipulation and events aggregate library
Parses hexr-editor universe files
Customised Three.JS with additional shader plugins
Input aggregator
Co-ordinate multiple asynchrous callbacks
Hierachical Spatial Hash Grid
Speech bubble/caption thing for hexr-engine
Hypermedia extensions and nesting for Backbone Models
Showing 50 of 59 packages